ePlannerPro

Over my four years, we grew 5x in enterprise clients and our software booked 100,000+ meetings at technology tradeshows and conferences.

Role Lead product designer
Timeline July 2022 to May 2026
Platforms Web · Tablet · Mobile
Team Cross-functional with dev, customer success, marketing and CEO
ePlannerPro across web, tablet, and mobile

What's ePlannerPro

ePlannerPro is a B2B SaaS platform that helps enterprise event teams schedule and manage meetings at technology trade shows and conferences.

From legacy platform to modern workflows

I joined in 2022 as the first and sole designer, which meant owning the full design across platforms, running research, and building the design system. Features had been added one by one from customer requests, layered onto the existing structure without revisiting the foundation. The product was capable, but the IA underneath hadn't kept up.

From there, we rebuilt. We started by mapping the pain points coordinators ran into most often, then worked through the surfaces they used most. By the end we had touched every part of the product, and built a cross-platform design system in the process.

ePP web app in 2022, before the redesign Web app 2022
ePP web app in 2026, after the redesign Web app 2026
Click to see
the redesign
Click to see
the original
ePP iPad app in 2022, before the redesign iPad app 2022
ePP iPad app in 2026, after the redesign iPad app 2026
Click to see
the redesign
Click to see
the original

Flows that defined the rebuild

The design system

I built the design system across devices and with a token-based naming system underneath. By year four it held 250+ components with variations, shipped as a Figma library that engineering referenced directly, and most new features were being assembled from the system rather than designed from scratch.

ePP design system surface color tokens
ePP design system: icons and type scale

Atoms

Color, type, spacing, shadows

ePP design system component library
ePP design system: extended components — calendars, toggles, dropdowns, segmented controls

Molecules

Buttons, inputs, chips, toggles

ePP design system patterns library
ePP design system: extended patterns — action menus, multi-select, stats, modals

Organisms

Drawers, modals, empty states, data tables

Breadth of work

The legacy redesign was the main focus, but at a startup your role stretches to meet the company's needs. Here are some of the other projects I took on.

User journey mapping workshop
Workshop facilitation

A user journey mapping workshop with the CEO and customer success team

Internal feedback tooling and support ticket system
Internal feedback tooling

Set up the system that routed customer and internal feedback into the dev cycle and kept the team aligned on fix status

ePP mobile companion app on iPhone
Mobile companion app

On-site event coordination to pair with the iPad

ePP tradeshow booth
Trade show booth design

Design and in person presence at industry conferences

ePP demo and tutorial video
Demo and tutorial videos

Product walkthroughs for new and existing customers

ePP new feature email campaign
Marketing email campaigns

Announcing new features and product updates

Outcomes

What the work actually moved

Enterprise client growth

Since 2022

100,000+ Meetings scheduled

Across all active accounts

Lower support tickets

Across the redesign rollout

Behind the work

Some of the moments from the team

What I carry forward

Honoring current work flows

The biggest lessons came from rebuilding on top of a legacy system. Clients had built their own workarounds over years, and any new design had to either respect what people were already using or be clearly better than what it replaced.

Combining ideas from a global team

I learned to work across a global team spanning the U.S., India, and Ireland, where every person brought different expertise and a lot of the design work was figuring out how to weave those ideas together.

Removing the degrees of separation

If I were starting over, I'd push for more on-site time with event organizers and scheduled beta testing earlier in the cycle. Most of my feedback came through customer success, which meant I was always one step removed from the people actually using the product. My best design decisions always came from watching someone use the product in real conditions.

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